Wednesday, November 16, 2011

COOL MATH

The audience for my game is ages 5-12.Since the game is about physics.The player musy know how to move is the right direction and the law of gravity.People who play this game will learn about how to stadegise.The enviorment of the game looks like every thing is frozen and everytime you take longer the ice is closer to getting melted.The enviorment helps the player learn by where to go and what the block is capable of.A game is  abeeter way of understanding this topic than a quiz because you would be more intrested in gmaes and you would learn way more in a game than a quiz.

Friday, November 11, 2011

Imagine Your game

WHO are you designing your game for?  People who are in middle school for any gender.
WHAT will your game teach the player about your topic?If they are it will teach them to treat the enviorment better if there not.
WHERE does your game happen?aroun the world to give an idea of how much people pollute.
Describe the world you will design for your game.
How will this setting add to the learning experience? it will support the fact of how much the world is pollted.
HOW does your game world teach the player about your topic?my world supports it by showing what some people have to face. 
What happens in the world that helps the player learn?what fact people might have to face one day.
How does the player use what they learned to make something happen in the game?they might go out and help the community by picking up trash and help stop pollution.
WHY is a game a better way of understanding your topic than a quiz?people will actully play a game and learn something but you could do a quiz and get bored and not learn anything.